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Creative Director | UI & Graphic Designer | Game Development

I’m a Graphic and UI designer with a background in game development. I focus on visual systems, interface design, hierarchy, iconography, and end-to-end graphic identity - from player-facing UI to broader design systems and directed visual projects. I’m especially interested in clear, intentional design that balances usability with strong visual craft.

Professional Experience

2023 - 2025

3D Environment Artist

Unchained Entertainment

2020 - 2021

3D UI Artist

Santa Monica Studio, Playstation

2018 - 2020

Lead 3D Artist

Baby Rage Games, Santa Monica, CA

Shipped Titles

2024

Final Stand: Ragnarök (Steam Early Access)

Unchained Entertainment

2022

God of War: Ragnarök (PS4/PS5)

Santa Monica Studio, PlayStation

2019

Extreme Tactical Executioner (Steam/VR)

Baby Rage Games

Education

2017 - 2018

Master of Art, Fiction and Entertainment

Southern California Institute of Architecture

2012 - 2017

Bachelor of Architecture

Southeast University 

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